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January 8
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(Contains: strong language)
Title: Zero Armor
Author: RickF7666
Game: Mass Effect 2
Characters: Shepard, Garrus, Jack
Disclaimer: All recognizable content belongs to Bioware

One of the things that always bothered me about ME2 was the lack of armor for many of the characters.  All the characters from ME1 had armor but none of the new ME2 characters did, which is very stupid.  I'm sorry but a small plastic mask or biotics don't protect you from the hazards of space.  I was really glad when Bioware released a DLC that gave Miranda armor, but they never gave anyone else armor.  Well this is my story, "head cannon", of what would have happened if Jack tried to go on a mission without armor.

So this is a challenge to all artists to create a good suit of armor for Jack that includes a helmet.
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:iconthe-joeblack:
The-JoeBlack Featured By Owner Jan 30, 2014  Professional Traditional Artist
I could totally add a helmet to that costume I just posted :)
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:iconrickf7666:
RickF7666 Featured By Owner Jan 30, 2014
As totally bad ass as that outfit you created for Jack is, it isn't exactly a pressure suit.
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:iconthe-joeblack:
The-JoeBlack Featured By Owner Jan 30, 2014  Professional Traditional Artist
You make too many good points :P Let me think about a good full suit of armor...
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:icongreenleaf1075:
Greenleaf1075 Featured By Owner Jan 11, 2014  Hobbyist General Artist
Awesome story! I always had a problem with the lack in armor on people too. 
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:iconrickf7666:
RickF7666 Featured By Owner Jan 11, 2014
In ME1 every character had a fairly wide range of armor designs to choose from.  In ME2 & 3 new art team I guess means no armor.  The same thing happened in Dragon Age.
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:icongreenleaf1075:
Greenleaf1075 Featured By Owner Jan 11, 2014  Hobbyist General Artist
I guess they were going for 'keeping characters themselves', but it just never made sense during a battle.
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:iconrickf7666:
RickF7666 Featured By Owner Jan 11, 2014
Well they can try and justify it all they want, but I consider it cutting corners.  They are just trying to save money on development costs.  I understand trying to produce the game as inexpensively as possible, but not when the game suffers for it.
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